Mathilde McKee  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Suerrat 53 F 6 (0) 6 (0) 2 (-2) 7 (0) 3 (-1) 10 (1)None66273A
Coherent
 
Skills
Athletics 0
Deception 1
Drive 0
Electronics (Sensors) 1
Engineer (Life Support) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Heavy Weapons (Vehicle) 2
Investigate 2
Melee 0
Profession (Freeloader/Scrounging) 1
Recon 2
Stealth 2
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Corporal23
Drifter Scavenger 01
Agent Corporate Agent Field Agent23
Drifter Wanderer 02
 
Name Type Affinity Enmity Power Influence Species
Bertie Harrison Ally 3 0 5 1 Suerrat (M/55)
Fern Crowle Enemy 0 2 6 2 Cassilldan (F/68)
Fern Crowle is out of contact doing something interesting but not suspicious.
Nathaniel McKerras Enemy 0 1 3 1 Iltharan (M/24)
Selma Mcandrew Enemy 0 5 2 2 Sydite (F/26)
Selma Mcandrew belongs to an uncommon alien species.
Raphael Davies Contact 1 1 3 0 Dynchia (M/53)
Raphael Davies is found or reported dead.
Angel Kabble Contact 2 0 0 1 Suerrat (M/38)
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 21 Assigned to an urbanised planet torn by war.
1 22 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
2 22 Continued as Army (Cavalry).
2 23 Thrown into a brutal ground war
2 23 Scarred. Fully recovered.
2 26 Promoted to Army (Cavalry) rank 2 with the new title Corporal.
3 26 Continued as Army (Cavalry).
3 29 Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
4 29 Failed to qualify for Marine Support (Marine).
4 29 Became a Drifter (Scavenger).
4 30 Nearly killed. Owe 25,000 for medical bills.
5 30 Became a Agent (Corporate Agent).
5 33 Go undercover to investigate an enemy.
5 33 A revolution, attack or other unusual event throws Mathilde McKee's life into chaos, forcing Mathilde McKee to leave the planet.
5 34 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
6 34 Continued as Agent (Corporate Agent).
6 35 Go undercover to investigate an enemy.
6 36 Crime pays off. Gain victim as Enemy.
7 38 Continued as Agent (Corporate Agent).
7 42 Established a network of contacts. Gain 2 contacts.
7 42 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
8 42 Voluntarily left Corporate Agent
8 42 Failed to qualify for Courier (Scout).
8 42 Switched to Drifter (Wanderer).
8 43 Encounter a Psionic institute.
8 43 Tested for psionic powers
9 46 Continued as Drifter (Wanderer).
9 50 Injured. Fully recovered. Owe 5,000 for medical bills.
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