Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Contact with Government. |
1 |
22 |
Graduated. Gain an rival who is upset that Maurine Hunt left the community. |
2 |
22 |
Failed to qualify for Physician (Scholar). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Suffer from a life-threatening illness. |
3 |
25 |
Failed to qualify for Intelligence (Agent). |
3 |
25 |
Switched to Drifter (Barbarian). |
3 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
31 |
Amnesia. |
4 |
33 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
36 |
Nearly killed. Owe 20,000 for medical bills. |
6 |
36 |
Became a Scholar (Field Researcher). |
6 |
37 |
Maurine Hunt's work is sabotaged by unknown parties. Maurine Hunt may salvage what Maurine Hunt can and give up. |
7 |
37 |
Returned to Drifter (Barbarian). |
7 |
41 |
Betrayed by a friend. One of Maurine Hunt's Contacts or Allies betrays Maurine Hunt, ending Maurine Hunt's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
41 |
Became a Citizen (Corporate). |
8 |
45 |
Maurine Hunt learn something Maurine Hunt should not have – a corporate secret, a political scandal – which Maurine Hunt can profit from illegally. |
8 |
45 |
Promoted to Citizen (Corporate) rank 1. |
9 |
45 |
Continued as Citizen (Corporate). |
9 |
46 |
Maurine Hunt's business expands, Maurine Hunt's corporation grows, or the colony thrives. |
9 |
49 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Voluntarily left Corporate |
10 |
49 |
Became a Psion (Wild Talent). |
10 |
50 |
Gain a contact outside of normal circles. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |