Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Meda Bennett's work ends up coming home with Meda Bennett, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
19 |
Failed to qualify for Scientist (Scholar). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Imperial trade restrictions force Meda Bennett out of business. |
3 |
21 |
Failed to qualify for Courier (Scout). |
3 |
21 |
Became a Drifter (Barbarian). |
3 |
23 |
Survived a risky adventure but gained nothing. |
3 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
25 |
Continued as Drifter (Barbarian). |
4 |
26 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
26 |
Switched to Merchant (Broker). |
5 |
29 |
A new romantic starts. Gain an Ally. |
6 |
30 |
Continued as Merchant (Broker). |
6 |
34 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
34 |
Promoted to Merchant (Broker) rank 1. |
7 |
34 |
Continued as Merchant (Broker). |
7 |
35 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
35 |
Switched to Drifter (Wanderer). |
8 |
37 |
Find valuable salvage. |
8 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
39 |
Continued as Drifter (Wanderer). |
9 |
43 |
Meda Bennett run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
47 |
Meda Bennett have been following false teachings! |
11 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Retired. |
11 |
50 |
Moved to a new world. |
12 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |