Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Melva Askew's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
A good deal ensures Melva Askew is living the high life for a few years. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
37 |
Melva Askew come into conflict with a splinter group Melva Askew's own religion which maintains Melva Askew's version is the wrong one. Gain 2 Rivals. |
6 |
37 |
Became a Scholar (Physician). |
6 |
38 |
Refuse to join a cheat in some fashion. |
6 |
41 |
Promoted to Scholar (Physician) rank 1. |
7 |
41 |
Continued as Scholar (Physician). |
7 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
45 |
Promoted to Scholar (Physician) rank 2. |
8 |
45 |
Continued as Scholar (Physician). |
8 |
49 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
49 |
Became a Drifter (Scavenger). |
9 |
53 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
53 |
Retired at age 53. |