Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Find Ancient Technology. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Amnesia. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Attacked by enemies and injured. |
3 |
30 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Gain Enemy if Melva McDonald don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Contact with Government. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
38 |
Voluntarily left Wanderer |
6 |
38 |
Became a Merchant (Free Trader). |
6 |
42 |
Make an unexpected connection outside Melva McDonald's normal circles. Gain a Contact. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
43 |
A sudden war destroys Melva McDonald's trade routes and contacts, forcing Melva McDonald to flee that region of space. |
7 |
43 |
Gain rebels as Enemy |
8 |
43 |
Failed to qualify for Cavalry (Army). |
8 |
43 |
Switched to Drifter (Scavenger). |
8 |
44 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
9 |
44 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
44 |
Submitted to the draft. |
9 |
44 |
Became a Army (Army Support) with the new title Private. |
9 |
48 |
Advanced training in a specialist field |
9 |
48 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Voluntarily left Army Support |
10 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
52 |
Melva McDonald aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |