Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Expand the field of Melee (Grapple), but gain a Rival in Millicent Craig's former tutor. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Millicent Craig do not know what happened to Millicent Craig. There is a gap in Millicent Craig's memory. |
3 |
24 |
Became a Scholar (Field Researcher). |
3 |
28 |
An expedition or voyage goes wrong, leaving Millicent Craig stranded in the wilderness. |
4 |
28 |
Became a Merchant (Broker). |
4 |
30 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
36 |
Imperial trade restrictions force Millicent Craig out of business. |
6 |
36 |
Failed to qualify for Performer (Entertainer). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Scout (Surveyor). |
6 |
39 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
40 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
7 |
40 |
Continued as Scout (Surveyor). |
7 |
42 |
Spend several years jumping from world to world in Millicent Craig's scout ship. |
7 |
44 |
Promoted to Scout (Surveyor) rank 2. |
8 |
44 |
Continued as Scout (Surveyor). |
8 |
47 |
Spend several years jumping from world to world in Millicent Craig's scout ship. |
9 |
48 |
Continued as Scout (Surveyor). |
9 |
52 |
Spend several years jumping from world to world in Millicent Craig's scout ship. |