Team Leader Minnie Carpenter  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 53 F 4 (-1) 2 (-2) 2 (-2) 11 (1) 9 (1) 9 (1)422B99
Expressive, Fragile, Holy
 
Skills
Admin 0
Athletics 0
Broker 1
Drive 0
Gun Combat 0
Heavy Weapons 0
Investigate 1
Jack-of-All-Trades 2
Language 0
Leadership 4
Medic 1
Melee (Blade) 1
Persuade 1
Stealth 0
Streetwise 1
Survival 0
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Star Marine Marine01
Believer Missionary/Humanitarian Team Leader25
Merchant Merchant Marine Crewman02
Entertainer Journalist 01
Merchant Broker 01
Drifter Wanderer 01
 
Name Type Affinity Enmity Power Influence Species
George Frazier Enemy 0 2 0 0 Vanejenese (M/27)
George Frazier is actually an organisation such as a political movement or modest sized business.
Sterling Roberts Enemy 0 1 0 0 Trexen (M/52)
Hayden Duncan Enemy 0 4 1 2 Zaris (M/20)
Christina Paul Rival 2 0 3 1 Vanejenese (F/41)
Relationship becomes more moderate.
 
Term Age History
1 18 Became a Marine (Star Marine) with the new title Marine.
1 22 A mission goes disastrously wrong due to Minnie Carpenter's commander’s error or incompetence, but Minnie Carpenter survive.
1 22 Cover for the commander and gain an Ally.
1 22 Attempt at commissioned failed.
2 22 Voluntarily left Star Marine
2 22 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 24 A notable academic consults with Minnie Carpenter about a publication or documentary he is working on. Gain a Contact in academia.
2 26 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
3 26 Continued as Believer (Missionary/Humanitarian).
3 29 Minnie Carpenter is chosen to represent Minnie Carpenter's faith in a vid show or other highly public forum.
4 30 Voluntarily left Missionary/Humanitarian
4 30 Became a Merchant (Merchant Marine) with the new title Crewman.
4 33 Embroiled in legal trouble.
5 34 Continued as Merchant (Merchant Marine).
5 35 Imperial trade restrictions force Minnie Carpenter out of business.
6 35 Returned to Believer (Missionary/Humanitarian).
6 38 Minnie Carpenter refused an offer of inducements to betray Minnie Carpenter's faith. Gain 3 enemies.
6 39 Forced to continue current assignment.
6 39 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
7 39 Continued as Believer (Missionary/Humanitarian).
7 42 A romantic relationship ends badly. Gain a Rival or Enemy.
7 43 Forced to muster out.
8 43 Became a Entertainer (Journalist).
8 44 An investigation, tour, project or expedition goes wrong, stranding Minnie Carpenter far from home.
9 44 Switched to Merchant (Broker).
9 45 Embroiled in legal trouble.
10 48 Voluntarily left Broker
10 48 Became a Drifter (Wanderer).
10 49 Suffer from a life-threatening illness.
11 49 Returned to Believer (Missionary/Humanitarian).
11 52 Minnie Carpenter is caught in the periphery of a scandal.
11 52 Demoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 53 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
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