Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Mintie Stanway have no idea what happened to Mintie Stanway – they found Mintie Stanway's ship drifting on the fringes of friendly space. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
23 |
Gained a contact. |
3 |
24 |
Continued as Citizen (Corporate). |
3 |
25 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
28 |
Promoted to Citizen (Corporate) rank 1. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
30 |
Mintie Stanway's business expands, Mintie Stanway's corporation grows, or the colony thrives. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
34 |
Mintie Stanway gain experience in a technical field as a computer operator or surveyor. |
5 |
36 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
6 |
36 |
Continued as Citizen (Corporate). |
6 |
40 |
Mintie Stanway learn something Mintie Stanway should not have – a corporate secret, a political scandal – which Mintie Stanway can profit from illegally. |
6 |
40 |
Promoted to Citizen (Corporate) rank 3. |
7 |
40 |
Voluntarily left Corporate |
7 |
40 |
Failed to qualify for Enforcer (Rogue). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
44 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Retired. |
8 |
45 |
A new romantic starts. Gain an Ally. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
49 |
Gained a contact. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |