Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Myra Doyle foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Line/Crew |
2 |
22 |
Became a Noble (Dilettante) with the new title Wastrel. |
2 |
25 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
2 |
26 |
Promoted to Noble (Dilettante) rank 1. |
3 |
26 |
Continued as Noble (Dilettante). |
3 |
27 |
Myra Doyle manipulate and charm Myra Doyle's way through high society. Gain a Rival and an Ally. |
3 |
30 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
4 |
30 |
Continued as Noble (Dilettante). |
4 |
31 |
Join a successful conspiracy of nobles. |
5 |
34 |
Continued as Noble (Dilettante). |
5 |
36 |
Become deeply involved in politics on Myra Doyle's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Worker (Citizen). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Scout (Courier). |
6 |
42 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
42 |
Failed to qualify for Scientist (Scholar). |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
43 |
Offered job by a patron. Now owe him a favor. |
8 |
46 |
Became a Merchant (Broker). |