Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Join a social movement. |
1 |
27 |
Left the colonies. |
2 |
27 |
Failed to qualify for Colonist (Citizen). |
2 |
27 |
Became a Drifter (Wanderer). |
2 |
29 |
Attempted a risky adventure and was wildly successful. |
2 |
31 |
Forced to muster out. |
3 |
31 |
Became a Scout (Courier). |
3 |
32 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
4 |
35 |
Attempted to change assignments. |
4 |
35 |
Switched to Scout (Explorer) with previous rank. |
4 |
36 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
5 |
36 |
Switched to Drifter (Barbarian). |
5 |
38 |
Attempted a risky adventure and was sent to prison. |
5 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
40 |
Became a Prisoner (Inmate). |
6 |
41 |
Hire a new lawyer. |
6 |
44 |
Promoted to Prisoner (Inmate) rank 1. |
6 |
44 |
Paroled from prison. |
7 |
44 |
Returned to Drifter (Wanderer). |
7 |
46 |
Gained a contact. |
7 |
48 |
Forced to muster out. |
8 |
48 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
51 |
Myrtie Fletcher retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |