Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Myrtis Steward learn something Myrtis Steward should not have – a corporate secret, a political scandal – which Myrtis Steward can profit from illegally. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
Myrtis Steward is rewarded for Myrtis Steward's diligence or cunning. |
3 |
30 |
Promoted to Citizen (Corporate) rank 3. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
31 |
Spent time maintaining and using heavy vehicles. |
4 |
34 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
35 |
Myrtis Steward learn something Myrtis Steward should not have – a corporate secret, a political scandal – which Myrtis Steward can profit from illegally. |
5 |
35 |
Gain a criminal contact. |
5 |
38 |
Promoted to Citizen (Corporate) rank 5. |
6 |
38 |
Continued as Citizen (Corporate). |
6 |
40 |
Political upheaval strikes Myrtis Steward's homeworld, and Myrtis Steward is caught up in the revolution. |
6 |
42 |
Forced to continue current assignment. |
6 |
42 |
Promoted to Citizen (Corporate) rank 6 with the new title Director. |
7 |
42 |
Continued as Citizen (Corporate). |
7 |
45 |
Advanced training in a specialist field. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
50 |
Make an unexpected connection outside Myrtis Steward's normal circles. Gain a Contact. |