Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Graduated. Gain an rival who is upset that Myrtle Morrissy left the community. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Embroiled in legal trouble. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
A series of bad deals and decisions force Myrtle Morrissy into bankruptcy. Myrtle Morrissy salvages what Myrtle Morrissy can. |
5 |
34 |
Became a Citizen (Worker). |
5 |
36 |
Advanced training in a specialist field. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
42 |
Myrtle Morrissy befriend a superior in the corporation or the colony. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
44 |
Advanced training in a specialist field. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
50 |
Forced to muster out. |