Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
A sudden war destroys Nell Legge's trade routes and contacts, forcing Nell Legge to flee that region of space. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Became a Army (Cavalry) with the new title Private. |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Became a Scout (Explorer). |
4 |
31 |
Perform an exemplary service for the scouts. |
4 |
31 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Explorer). |
5 |
33 |
When dealing with an alien race, Nell Legge have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
35 |
Voluntarily left Explorer |
6 |
35 |
Failed to qualify for Field Researcher (Scholar). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Nell Legge's business or ship thrives. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
41 |
Nell Legge retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
44 |
Forced to continue current assignment. |
8 |
44 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
44 |
Continued as Believer (Mainstream Believer). |
9 |
46 |
A notable academic consults with Nell Legge about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
48 |
Continued as Believer (Mainstream Believer). |
10 |
49 |
Nell Legge is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |