Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Nicole Cawley accepted an offer of inducements to betray Nicole Cawley's faith. Gain 120,000 in cash. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
24 |
Serve as the courier for an important message from the Imperium. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Nicole Cawley inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
27 |
Returned to Believer (Missionary/Humanitarian). |
4 |
29 |
Nicole Cawley is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
32 |
Nicole Cawley aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
32 |
Became a Entertainer (Journalist). |
6 |
36 |
Invited to take part in a controversial event or exhibition that improves Nicole Cawley's social standing. |
6 |
36 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
7 |
36 |
Continued as Entertainer (Journalist). |
7 |
37 |
Nicole Cawley is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
8 |
37 |
Switched to Scout (Explorer) with the new title Scout and previous rank. |
8 |
41 |
Nicole Cawley have no idea what happened to Nicole Cawley – they found Nicole Cawley's ship drifting on the fringes of friendly space. |
9 |
41 |
Became a Drifter (Barbarian). |
9 |
44 |
Nicole Cawley do not know what happened to Nicole Cawley. There is a gap in Nicole Cawley's memory. |
10 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Retired. |
10 |
47 |
A new romantic starts. Gain an Ally. |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |