Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
21 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Promoted to Drifter (Wanderer) rank 2. |
2 |
23 |
Encounter a Psionic institute. |
2 |
23 |
Tested for psionic powers |
2 |
26 |
Promoted to Drifter (Wanderer) rank 3. |
3 |
26 |
Became a Psion (Adept). |
3 |
29 |
Pick up potentially useful information using Olive Sim's psychic powers. |
3 |
30 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
4 |
30 |
Continued as Psion (Adept). |
4 |
32 |
Psionic abilities make Olive Sim uncomfortable to be around. One contact or ally becomes a rival. |
5 |
34 |
Continued as Psion (Adept). |
5 |
34 |
Learned Clairvoyance |
5 |
37 |
Gain a mentor. |
5 |
38 |
Promoted to Psion (Adept) rank 2. |
6 |
38 |
Continued as Psion (Adept). |
6 |
40 |
Advanced training in a specialist field. |
7 |
42 |
Continued as Psion (Adept). |
7 |
46 |
Spent time mastering mind and body. |
7 |
46 |
Promoted to Psion (Adept) rank 3 with the new title Acolyte. |
8 |
46 |
Continued as Psion (Adept). |
8 |
47 |
Pick up potentially useful information using Olive Sim's psychic powers. |
8 |
50 |
Promoted to Psion (Adept) rank 4. |