Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Onie Carr's scout ship is one of the first on the scene to rescue the survivors of a disaster but Onie Carr fail to help. Gain an Enemy. |
1 |
21 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
26 |
Promoted to Scout (Surveyor) rank 2. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Spend several years jumping from world to world in Onie Carr's scout ship. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
31 |
When dealing with an alien race, Onie Carr have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
38 |
Spend several years jumping from world to world in Onie Carr's scout ship. |
5 |
38 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
40 |
Nearly killed. Owe 35,000 for medical bills. |
7 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
42 |
Onie Carr come into conflict with a splinter group Onie Carr's own religion which maintains Onie Carr's version is the wrong one. Gain 2 Rivals. |
8 |
42 |
Became a Scholar (Scientist). |
8 |
45 |
Entangled in a bureaucratic or legal morass that distracts Onie Carr from Onie Carr's work. |
8 |
46 |
Promoted to Scholar (Scientist) rank 1. |
9 |
46 |
Continued as Scholar (Scientist). |
9 |
50 |
Make a breakthrough in Onie Carr's field. |