Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
A revolution, attack or other unusual event throws Osie Carrington's life into chaos, forcing Osie Carrington to leave the planet. |
2 |
20 |
Failed to qualify for Infantry (Army). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
24 |
Betrayed by a friend. One of Osie Carrington's Contacts or Allies betrays Osie Carrington, ending Osie Carrington's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Failed to qualify for Ground Assault (Marine). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Navy (Flight) with the new title Crewman. |
3 |
27 |
Osie Carrington join a gambling circle on board. |
3 |
28 |
Attempt at commissioned failed. |
3 |
28 |
Forced to muster out. |
4 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
29 |
Osie Carrington is chosen to represent Osie Carrington's faith in a vid show or other highly public forum. |
4 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
32 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Osie Carrington retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Merchant (Broker). |
6 |
38 |
Embroiled in legal trouble. |
6 |
40 |
Promoted to Merchant (Broker) rank 1. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
41 |
Gained a contact. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
47 |
Osie Carrington's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
47 |
Switched to Drifter (Scavenger). |
9 |
49 |
Good fortune |