Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Ottie Reekey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
Serve as the courier for an important message from the Imperium. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Injured. |
4 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
30 |
Good fortune |
4 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
32 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Ottie Reekey faith is shaken. |
6 |
36 |
Voluntarily left Missionary/Humanitarian |
6 |
36 |
Switched to Drifter (Wanderer). |
6 |
38 |
Offered job by a patron. Now owe him a favor. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
40 |
Failed to qualify for Intelligence (Agent). |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
44 |
Attempted a risky adventure and was injured. |
7 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
44 |
Voluntarily left Wanderer |
8 |
44 |
Failed to qualify for Corporate (Citizen). |
8 |
44 |
Returned to Drifter (Barbarian). |
8 |
46 |
Ottie Reekey do not know what happened to Ottie Reekey. There is a gap in Ottie Reekey's memory. |
9 |
46 |
Returned to Believer (Missionary/Humanitarian). |
9 |
47 |
Ottie Reekey is caught in the periphery of a scandal. |
9 |
47 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Retired at age 50. |