Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
26 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scout (Explorer). |
5 |
38 |
Spend several years jumping from world to world in Petra Hicks's scout ship. |
5 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
40 |
Psychologically damaged by Petra Hicks's time in the scouts. |
7 |
40 |
Failed to qualify for Corporate (Citizen). |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
49 |
Petra Hicks run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |