Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Phebe Henry do not know what happened to Phebe Henry. There is a gap in Phebe Henry's memory. |
2 |
21 |
Became a Agent (Corporate Agent). |
2 |
22 |
Moved to a new world. |
2 |
25 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
25 |
Continued as Agent (Corporate Agent). |
3 |
29 |
Befriended by a senior agent. |
3 |
29 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
29 |
Continued as Agent (Corporate Agent). |
4 |
33 |
Phebe Henry's work ends up coming home with Phebe Henry, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
33 |
Became a Scout (Surveyor). |
5 |
35 |
Spend several years jumping from world to world in Phebe Henry's scout ship. |
6 |
37 |
Continued as Scout (Surveyor). |
6 |
38 |
Spend several years jumping from world to world in Phebe Henry's scout ship. |
7 |
41 |
Continued as Scout (Surveyor). |
7 |
45 |
Phebe Henry's scout ship is one of the first on the scene to rescue the survivors of a disaster but Phebe Henry fail to help. Gain an Enemy. |
7 |
45 |
Phebe Henry inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
45 |
Attempted to change assignments. |
8 |
45 |
Switched to Scout (Courier) with previous rank. |
8 |
46 |
Phebe Henry inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
46 |
Failed to qualify for Broker (Merchant). |
9 |
46 |
Switched to Drifter (Scavenger). |
9 |
47 |
Attacked by enemies that Phebe Henry easily defeat. |
9 |
47 |
Gain Enemy if Phebe Henry don't already have one. |
9 |
50 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Retired at age 50. |