Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
25 |
Polly Gabb learn something Polly Gabb should not have – a corporate secret, a political scandal – which Polly Gabb can profit from illegally. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
27 |
Polly Gabb's business expands, Polly Gabb's corporation grows, or the colony thrives. |
3 |
30 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
32 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
32 |
Became a Merchant (Free Trader). |
5 |
33 |
Make an unexpected connection outside Polly Gabb's normal circles. Gain a Contact. |
5 |
36 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
37 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
40 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
42 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
8 |
42 |
Became a Rogue (Thief). |
8 |
46 |
A crime lord considers Polly Gabb his protégé. |
8 |
46 |
Promoted to Rogue (Thief) rank 1. |
9 |
46 |
Attempted to change assignments. |
9 |
46 |
Failed to qualify for Pirate (Rogue). |
9 |
46 |
Continued as Rogue (Thief). |
9 |
47 |
Involved in a feud with a rival criminal organization. |
9 |
47 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
9 |
50 |
Forced to muster out. |