Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
23 |
A new romantic starts. Gain an Ally. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
26 |
Contact with Government. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
32 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
35 |
Priscilla Nagle run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 3. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
39 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
39 |
Became a Agent (Intelligence). |
7 |
42 |
Established a network of contacts. Gain 1 contacts. |
7 |
43 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
8 |
43 |
Continued as Agent (Intelligence). |
8 |
47 |
Established a network of contacts. Gain 3 contacts. |
8 |
47 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
9 |
47 |
Continued as Agent (Intelligence). |
9 |
49 |
An investigation takes on a dangerous turn. |
9 |
49 |
Priscilla Nagle's work ends up coming home with Priscilla Nagle, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
51 |
Promoted to Agent (Intelligence) rank 3. |