Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
22 |
Left the spacer community. |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
24 |
Rhea Paul is caught in the periphery of a scandal. |
2 |
24 |
Demoted to Believer (Holy Warrior) rank -1. |
3 |
26 |
Continued as Believer (Holy Warrior). |
3 |
29 |
Rhea Paul have been following false teachings! |
4 |
29 |
Became a Agent (Intelligence). |
4 |
31 |
Advanced training in a specialist field. |
4 |
33 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
33 |
Continued as Agent (Intelligence). |
5 |
35 |
Accepted a deal with criminal or other figure under investigation. |
6 |
35 |
Became a Entertainer (Artist). |
6 |
37 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
6 |
39 |
Promoted to Entertainer (Artist) rank 1. |
7 |
39 |
Continued as Entertainer (Artist). |
7 |
43 |
Public opinion turns on Rhea Paul. |
8 |
43 |
Failed to qualify for Free Trader (Merchant). |
8 |
43 |
Became a Drifter (Barbarian). |
8 |
45 |
Attacked by enemies that Rhea Paul easily defeat. |
8 |
45 |
Gain Enemy if Rhea Paul don't already have one. |
8 |
47 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
47 |
Continued as Drifter (Barbarian). |
9 |
49 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
49 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
49 |
Switched to Drifter (Wanderer). |
10 |
51 |
Survived a risky adventure but gained nothing. |