Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Robert Willis learn something Robert Willis should not have – a corporate secret, a political scandal – which Robert Willis can profit from illegally. |
1 |
19 |
Gain a criminal contact. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
25 |
Robert Willis's business expands, Robert Willis's corporation grows, or the colony thrives. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Became a Scout (Courier). |
4 |
33 |
Injured. |
5 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
36 |
Robert Willis aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
37 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
37 |
Continued as Believer (Holy Warrior). |
6 |
39 |
Robert Willis is chosen to represent Robert Willis's faith in a vid show or other highly public forum. |
7 |
41 |
Continued as Believer (Holy Warrior). |
7 |
45 |
Robert Willis come into conflict with a splinter group Robert Willis's own religion which maintains Robert Willis's version is the wrong one. Gain 2 Rivals. |
8 |
45 |
Became a Drifter (Scavenger). |
8 |
48 |
Attacked by enemies that Robert Willis easily defeat. |
8 |
48 |
Gain Enemy if Robert Willis don't already have one. |
8 |
49 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
49 |
Continued as Drifter (Scavenger). |
9 |
52 |
Severely injured. |