Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
20 |
Entangled in a bureaucratic or legal morass that distracts Rosemary Sherris from Rosemary Sherris's work. |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
24 |
Make a breakthrough in Rosemary Sherris's field. |
2 |
26 |
Promoted to Scholar (Field Researcher) rank 2. |
3 |
26 |
Continued as Scholar (Field Researcher). |
3 |
28 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Scholar (Field Researcher) rank 3. |
4 |
30 |
Voluntarily left Field Researcher |
4 |
30 |
Became a Rogue (Enforcer). |
4 |
32 |
Arrested and charged. |
4 |
32 |
Hired a lawyer to beat the charges. |
4 |
34 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
37 |
Betrayed by a friend. One of Rosemary Sherris's Contacts or Allies betrays Rosemary Sherris, ending Rosemary Sherris's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Failed to qualify for Intelligence (Agent). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Scout (Courier). |
6 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
41 |
Voluntarily left Courier |
7 |
41 |
Failed to qualify for Journalist (Entertainer). |
7 |
41 |
Became a Drifter (Wanderer). |
7 |
45 |
Attacked by enemies that Rosemary Sherris easily defeat. |
7 |
45 |
Gain Enemy if Rosemary Sherris don't already have one. |
7 |
45 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
46 |
Suffer from a life-threatening illness. |
9 |
46 |
Failed to qualify for Colonist (Citizen). |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
49 |
Severely injured. Owe 20,000 for medical bills. |
10 |
49 |
Failed to qualify for Merchant Academy. |
10 |
49 |
Switched to Drifter (Scavenger). |
10 |
52 |
Suffer from a life-threatening illness. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Retired at age 52. |