Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Rosemary Steeves run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
23 |
Make an unexpected connection outside Rosemary Steeves 's normal circles. Gain a Contact. |
3 |
23 |
Voluntarily left Free Trader |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
25 |
Rosemary Steeves come into conflict with a splinter group Rosemary Steeves 's own religion which maintains Rosemary Steeves 's version is the wrong one. Gain 2 Rivals. |
4 |
25 |
Became a Entertainer (Performer). |
4 |
27 |
Works is especially well received and popular, making Rosemary Steeves a minor celebrity |
5 |
29 |
Continued as Entertainer (Performer). |
5 |
33 |
Encounter a Psionic institute. |
5 |
33 |
Tested for psionic powers |
6 |
33 |
Became a Psion (Adept). |
6 |
36 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
7 |
36 |
Switched to Drifter (Scavenger). |
7 |
37 |
Find valuable salvage. |
7 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
44 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
47 |
A new romantic starts. Gain an Ally. |
10 |
48 |
Continued as Drifter (Scavenger). |
10 |
52 |
Rosemary Steeves run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Retired at age 52. |