Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Gained a contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Rubie Nevil's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
30 |
Became a Citizen (Worker). |
4 |
31 |
Rubie Nevil learn something Rubie Nevil should not have – a corporate secret, a political scandal – which Rubie Nevil can profit from illegally. |
4 |
31 |
Gain a criminal contact. |
4 |
34 |
Promoted to Citizen (Worker) rank 1. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
36 |
Rubie Nevil gain experience in a technical field as a computer operator or surveyor. |
5 |
38 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
41 |
Rubie Nevil's business expands, Rubie Nevil's corporation grows, or the colony thrives. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
45 |
Rubie Nevil rise to a position of power in Rubie Nevil's colony or corporation. |
7 |
46 |
Promoted to Citizen (Worker) rank 3. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
50 |
Advanced training in a specialist field. |
8 |
50 |
Forced to muster out. |