Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Army (Infantry) with the new title Private. |
2 |
30 |
Unit is slaughtered in a disastrous battle, for which Sadie Lord blame Sadie Lord's commander. Gain commander as Enemy. |
3 |
30 |
Became a Noble (Dilettante) with the new title Wastrel. |
3 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Attempted to change assignments. |
4 |
34 |
Switched to Noble (Administrator) with the new title Assistant and previous rank. |
4 |
35 |
Become deeply involved in politics on Sadie Lord's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
4 |
38 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
5 |
38 |
Continued as Noble (Administrator). |
5 |
41 |
A disaster or war strikes. |
5 |
41 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
41 |
Became a Drifter (Barbarian). |
6 |
43 |
Attacked by enemies and injured. |
6 |
43 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
43 |
Gain Enemy if Sadie Lord don't already have one. |
7 |
45 |
Continued as Drifter (Barbarian). |
7 |
49 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
49 |
Continued as Drifter (Barbarian). |
8 |
52 |
Offered job by a patron. Now owe him a favor. |