Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Gain Enemy if Serena Brown don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Betrayed by a friend. One of Serena Brown's Contacts or Allies betrays Serena Brown, ending Serena Brown's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
29 |
Scarred. Owe 2,500 for medical bills. |
4 |
29 |
Failed to qualify for Army Support (Army). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Scout (Explorer). |
4 |
30 |
When dealing with an alien race, Serena Brown have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
33 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
33 |
Continued as Scout (Explorer). |
5 |
36 |
When dealing with an alien race, Serena Brown have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
37 |
Promoted to Scout (Explorer) rank 2. |
6 |
37 |
Voluntarily left Explorer |
6 |
37 |
Became a Citizen (Corporate). |
6 |
41 |
Serena Brown is rewarded for Serena Brown's diligence or cunning. |
6 |
41 |
Promoted to Citizen (Corporate) rank 1. |
7 |
41 |
Voluntarily left Corporate |
7 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
43 |
Serena Brown come into conflict with a splinter group Serena Brown's own religion which maintains Serena Brown's version is the wrong one. Gain 2 Rivals. |
8 |
43 |
Switched to Drifter (Scavenger). |
8 |
44 |
Attempted a risky adventure and was injured. |
8 |
44 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
47 |
Continued as Drifter (Scavenger). |