Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Nearly killed. |
2 |
21 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
25 |
Crime pays off. Gain victim as Enemy. |
2 |
25 |
Forced to continue current assignment. |
2 |
25 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
3 |
25 |
Continued as Rogue (Pirate). |
3 |
27 |
Backstab a fellow rogue for personal gain. |
3 |
29 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
4 |
29 |
Continued as Rogue (Pirate). |
4 |
30 |
A crime lord considers Shelly Hicks his protégé. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Became a Merchant (Free Trader). |
5 |
34 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
39 |
Shelly Hicks's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
39 |
Failed to qualify for Artist (Entertainer). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Switched to Navy (Engineer/Gunner) with the new title Crewman and previous rank. |
7 |
43 |
During a battle, defeat or victory depends on Shelly Hicks's actions. The ship suffers severe damage and Shelly Hicks is blamed for the disaster. Shelly Hicks is court - martialled and discharged. |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
47 |
Shelly Hicks secretly provide religious rites for a dying leader or noble, although they do not share Shelly Hicks's faith. Gain an Ally in the family and a Rival who disagrees with Shelly Hicks's choice. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Opponents of Shelly Hicks's belief system ambush Shelly Hicks. |
9 |
48 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
48 |
Became a Drifter (Barbarian). |
10 |
50 |
Severely injured. Owe 20,000 for medical bills. |