Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Voluntarily left Wanderer |
3 |
26 |
Failed to qualify for Cavalry (Army). |
3 |
26 |
Switched to Drifter (Scavenger). |
3 |
27 |
Gained a contact. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Attacked by enemies and injured. |
4 |
34 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
4 |
34 |
Gain Enemy if Shua Gen Bagseshdim don't already have one. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Shua Gen Bagseshdim do not know what happened to Shua Gen Bagseshdim. There is a gap in Shua Gen Bagseshdim's memory. |
6 |
38 |
Became a Merchant (Broker). |
6 |
39 |
Nearly killed. |
7 |
39 |
Became a Citizen (Corporate). |
7 |
41 |
Political upheaval strikes Shua Gen Bagseshdim's homeworld, and Shua Gen Bagseshdim is caught up in the revolution. |
7 |
43 |
Promoted to Citizen (Corporate) rank 1. |
8 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Continued as Citizen (Corporate). |
8 |
47 |
Shua Gen Bagseshdim's business expands, Shua Gen Bagseshdim's corporation grows, or the colony thrives. |
8 |
47 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
9 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
47 |
Continued as Citizen (Corporate). |
9 |
48 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
48 |
Retired. |
10 |
50 |
Birth or Death involving a family member or close friend. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |