Retired Scout Sidney Austin  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 53 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 3 (-1)111763
Happy go lucky, Night owl, Quixotic
 
Skills
Animals 0
Athletics (Dexterity) 1
Broker 2
Carouse 0
Diplomat 1
Drive 0
Electronics (Computers) 1
Engineer (J-drive) 1
Investigate 1
Jack-of-All-Trades 1
Melee 0
Persuade 0
Profession (Spacer) 0
Seafarer 0
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 12
Scout Explorer Scout12
Navy Line/Crew Crewman01
Agent Law Enforcement Rookie02
Merchant Broker 11
Believer Mainstream Believer Lay Person01
Drifter Scavenger 01
Believer Holy Warrior Hopeful01
 
Name Type Affinity Enmity Power Influence Species
Orie Wheeler Rival 1 1 1 3 Ne Kraeda ren Kelva (M/16)
Haywood Holland Ally 5 0 0 1 Urunishani (M/41)
Merl Morrison Rival 1 1 1 1 Kargol (M/19)
Merl Morrison is a questionable figure such as a criminal, pirate or disgraced noble.
Alphonse Buckman Rival 1 1 1 1 Ne Kraeda ren Kelva (M/11)
Lenora Connell Rival 0 1 4 1 Ne Kraeda ren Kelva (F/17)
Ella Steeves Rival 2 1 3 2 Ne Kraeda ren Kelva (F/26)
 
Term Age History
1 18 Failed to qualify for Spacer Community.
1 18 Became a Drifter (Barbarian).
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Continued as Drifter (Barbarian).
2 23 Lightly injured, no permanent damage. Fully recovered.
3 23 Became a Scout (Explorer).
3 27 Spend several years jumping from world to world in Sidney Austin's scout ship.
3 27 Promoted to Scout (Explorer) rank 1 with the new title Scout.
4 27 Continued as Scout (Explorer).
4 30 Sidney Austin inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5 30 Became a Navy (Line/Crew) with the new title Crewman.
5 31 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
6 31 Failed to qualify for Performer (Entertainer).
6 31 Submitted to the draft.
6 31 Became a Agent (Law Enforcement) with the new title Rookie.
6 32 Scarred. Fully recovered. Owe 2,500 for medical bills.
7 35 Continued as Agent (Law Enforcement).
7 37 Lost eye or limb. Fully recovered.
8 37 Became a Merchant (Broker).
8 39 Embroiled in legal trouble.
8 41 Promoted to Merchant (Broker) rank 1.
9 41 Voluntarily left Broker
9 41 Became a Believer (Mainstream Believer) with the new title Lay Person.
9 44 Sidney Austin secretly provide religious rites for a dying leader or noble, although they do not share Sidney Austin's faith. Gain an Ally in the family and a Rival who disagrees with Sidney Austin's choice.
9 45 Forced to muster out.
10 45 Switched to Drifter (Scavenger).
10 49 Betrayed by a friend. One of Sidney Austin's Contacts or Allies betrays Sidney Austin, ending Sidney Austin's career. That Contact or Ally becomes a Rival or Enemy.
11 49 Aging Crisis. Owe 50,000 for medical bills.
11 49 Retired at age 49.
11 49 Switched to Believer (Holy Warrior) with the new title Hopeful.
11 53 Sidney Austin come into conflict with a splinter group Sidney Austin's own religion which maintains Sidney Austin's version is the wrong one. Gain 2 Rivals.
12 53 Aging Crisis. Owe 30,000 for medical bills.
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