Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Sybil Babington have no idea what happened to Sybil Babington – they found Sybil Babington's ship drifting on the fringes of friendly space. |
2 |
19 |
Failed to qualify for University. |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
25 |
Smuggle illegal items onto a planet. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
28 |
A good deal ensures Sybil Babington is living the high life for a few years. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
35 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
35 |
Continued as Believer (Holy Warrior). |
6 |
38 |
Opponents of Sybil Babington's belief system ambush Sybil Babington. |
6 |
38 |
Lost eye or limb. Owe 5,000 for medical bills. |
7 |
38 |
Failed to qualify for Colonist (Citizen). |
7 |
38 |
Became a Drifter (Wanderer). |
7 |
40 |
Nearly killed. Owe 35,000 for medical bills. |
8 |
40 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Retired. |
8 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
46 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Victim of a crime. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |