Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
22 |
A mission goes wrong; Sylvia Lord and several others are captured and mistreated by the enemy. Gain Sylvia Lord's jailer as an Enemy. |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
Sylvia Lord discover a world, item or information of worth to the Imperium. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Courier) with previous rank. |
3 |
29 |
Spend several years jumping from world to world in Sylvia Lord's scout ship. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Perform an exemplary service for the scouts. |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
Sylvia Lord's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
6 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
42 |
Sylvia Lord is caught in the periphery of a scandal. |
6 |
42 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
7 |
42 |
Continued as Believer (Missionary/Humanitarian). |
7 |
46 |
Sylvia Lord secretly provide religious rites for a dying leader or noble, although they do not share Sylvia Lord's faith. Gain an Ally in the family and a Rival who disagrees with Sylvia Lord's choice. |
8 |
46 |
Continued as Believer (Missionary/Humanitarian). |
8 |
50 |
Sylvia Lord have been following false teachings! |