Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Broker). |
3 |
27 |
Good fortune |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Entertainer (Journalist). |
4 |
33 |
Criticised a questionable political leader on Tara Howell's homeworld, causing his downfall. Gain an Enemy |
4 |
33 |
An investigation, tour, project or expedition goes wrong, stranding Tara Howell far from home. |
4 |
34 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
34 |
Continued as Entertainer (Journalist). |
5 |
36 |
Join homeworld’s celebrity circles |
5 |
36 |
Gain a contact |
5 |
38 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
6 |
38 |
Voluntarily left Journalist |
6 |
38 |
Failed to qualify for Worker (Citizen). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
40 |
Attempted a risky adventure and was sent to prison. |
7 |
42 |
Became a Prisoner (Inmate). |
7 |
45 |
Tara Howell gain a new Rival among the inmates or guards. |
7 |
46 |
Promoted to Prisoner (Inmate) rank 1. |
7 |
46 |
Paroled from prison. |
8 |
46 |
Returned to Drifter (Scavenger). |
8 |
47 |
Find valuable salvage. |