Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
19 |
A mission goes disastrously wrong due to Tennie Carnall's commander’s error or incompetence, but Tennie Carnall survive. |
1 |
19 |
Report commander and gain an Enemy. |
1 |
22 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
1 |
22 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
2 |
22 |
Voluntarily left Star Marine |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
25 |
Tennie Carnall is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
25 |
Failed to qualify for Field Researcher (Scholar). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Scout (Explorer). |
3 |
26 |
Tennie Carnall have no idea what happened to Tennie Carnall – they found Tennie Carnall's ship drifting on the fringes of friendly space. |
3 |
29 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
29 |
Continued as Scout (Explorer). |
4 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
A new romantic starts. Gain an Ally. |
6 |
37 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Opponents of Tennie Carnall's belief system ambush Tennie Carnall. |
6 |
38 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
38 |
Became a Merchant (Free Trader). |
7 |
40 |
Given advanced training in a specialist field |
7 |
42 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
42 |
Continued as Merchant (Free Trader). |
8 |
44 |
Make an unexpected connection outside Tennie Carnall's normal circles. Gain a Contact. |
8 |
46 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
46 |
Continued as Merchant (Free Trader). |
9 |
49 |
A series of bad deals and decisions force Tennie Carnall into bankruptcy. Tennie Carnall salvages what Tennie Carnall can. |