Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Unit is slaughtered in a disastrous battle, for which Tennie Martin blame Tennie Martin's commander. Gain commander as Enemy. |
2 |
22 |
Became a Rogue (Thief). |
2 |
24 |
Involved in a feud with a rival criminal organization. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
28 |
Involved in a gambling ring. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Continued as Rogue (Thief). |
4 |
31 |
Tennie Martin spend months in the dangerous criminal underworld. |
5 |
34 |
Voluntarily left Thief |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
36 |
Attacked by enemies and injured. |
5 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
36 |
Gain Enemy if Tennie Martin don't already have one. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
41 |
Tennie Martin do not know what happened to Tennie Martin. There is a gap in Tennie Martin's memory. |
7 |
41 |
Became a Merchant (Broker). |
7 |
42 |
Embroiled in legal trouble. |
7 |
45 |
Promoted to Merchant (Broker) rank 1. |
8 |
45 |
Voluntarily left Broker |
8 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
46 |
Tennie Martin have been following false teachings! |
9 |
46 |
Failed to qualify for Surveyor (Scout). |
9 |
46 |
Switched to Drifter (Wanderer). |
9 |
48 |
Survived a risky adventure but gained nothing. |