Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Make an unexpected connection outside Tepe Kepowo's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Make an unexpected connection outside Tepe Kepowo's normal circles. Gain a Contact. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Make an unexpected connection outside Tepe Kepowo's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
37 |
Betrayed by a friend. One of Tepe Kepowo's Contacts or Allies betrays Tepe Kepowo, ending Tepe Kepowo's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Aging Crisis. Owe 10,000 for medical bills. |
6 |
37 |
Retired at age 37. |
6 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
40 |
Opponents of Tepe Kepowo's belief system ambush Tepe Kepowo. |
6 |
40 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
40 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
40 |
Retired. |
7 |
44 |
Moved to a new world. |
8 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
46 |
A new romantic starts. Gain an Ally. |
9 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |