Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Betrayed by a friend. One of Terra Walker's Contacts or Allies betrays Terra Walker, ending Terra Walker's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Attacked by enemies that Terra Walker easily defeat. |
2 |
26 |
Gain Enemy if Terra Walker don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Survived a risky adventure but gained nothing. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 3. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Terra Walker do not know what happened to Terra Walker. There is a gap in Terra Walker's memory. |
6 |
36 |
Became a Merchant (Broker). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
44 |
Make an unexpected connection outside Terra Walker's normal circles. Gain a Contact. |
7 |
44 |
Promoted to Merchant (Broker) rank 1. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
45 |
Imperial trade restrictions force Terra Walker out of business. |
9 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
49 |
Opponents of Terra Walker's belief system ambush Terra Walker. |
9 |
49 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
51 |
Gained a contact. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |