Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Go undercover to investigate an enemy. |
1 |
22 |
Arrested |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Became a Prisoner (Inmate). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Switched to Prisoner (Fixer) with previous rank. |
3 |
27 |
Disgraced. Word of Unpaum Ikur's criminal past reaches Unpaum Ikur's homeworld. |
4 |
30 |
Returned to Prisoner (Inmate). |
4 |
33 |
Assigned to difficult or backbreaking labour. |
4 |
34 |
Promoted to Prisoner (Inmate) rank 1. |
4 |
34 |
Paroled from prison. |
5 |
34 |
Became a Entertainer (Artist). |
5 |
35 |
An investigation, tour, project or expedition goes wrong, stranding Unpaum Ikur far from home. |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
39 |
Attempted a risky adventure and was wildly successful. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
43 |
Find Ancient Technology. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
46 |
Attacked by enemies and injured. |
8 |
46 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
8 |
46 |
Gain Enemy if Unpaum Ikur don't already have one. |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
50 |
Moved to a new world. |
9 |
51 |
Forced to muster out. |