Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Hard times caused by a lack of interstellar trade costs Velva Cawley Velva Cawley's job. |
2 |
21 |
Failed to qualify for Line/Crew (Navy). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
29 |
Attacked by enemies that Velva Cawley easily defeat. |
3 |
29 |
Gain Enemy if Velva Cawley don't already have one. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
41 |
Velva Cawley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
41 |
Became a Army (Infantry) with the new title Private. |
7 |
42 |
Assigned to an urbanised planet torn by war. |
7 |
45 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
7 |
45 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
8 |
45 |
Voluntarily left Infantry |
8 |
45 |
Became a Scout (Courier). |
8 |
49 |
Velva Cawley's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
9 |
49 |
Continued as Scout (Courier). |
9 |
51 |
When dealing with an alien race, Velva Cawley botch an opportunity to gather extra intelligence about them. |
9 |
51 |
Lightly injured, no permanent damage. Fully recovered. |