Fighter Verdie Hall  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 53 F 5 (-1) 6 (0) 5 (-1) 4 (-1) 10 (1) 11 (1)5654AB
Stupefied, Soft-Spoken, Sculpted cheekbones
 
Skills
Admin 1
Advocate 0
Art (Performing/Performer) 1
Astrogation 0
Diplomat 1
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Mechanic 0
Medic 0
Persuade 0
Pilot 0
Profession (Colonist) 0
Survival 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Scout Surveyor 02
Merchant Merchant Marine Crewman01
Noble Administrator Clerk12
Noble Diplomat 3rd Secretary11
Believer Holy Warrior Fighter12
 
Name Type Affinity Enmity Power Influence Species
Finley Male Enemy 0 1 1 1 Ronnin (M/31)
Finley Male is in prison or otherwise trapped somewhere.
Marcia Phillips Rival 1 0 1 2 Ronnin (F/23)
Dave Paterson Enemy 0 5 0 1 Ronnin (M/88)
Dave Paterson is in prison or otherwise trapped somewhere.
Wilhelmine Mcarthy Rival 1 1 0 1 Ronnin (F/20)
Darryl Lette Ally 3 0 5 1 Cassilldan (M/51)
Lennie Sabilline Rival 0 2 0 0 Ronnin (F/31)
 
Term Age History
1 18 Failed to qualify for Army Support (Army).
1 18 Became a Drifter (Scavenger).
1 21 Survived a risky adventure but gained nothing.
2 22 Continued as Drifter (Scavenger).
2 24 Lightly injured, no permanent damage. Fully recovered.
3 24 Became a Scout (Surveyor).
3 27 Verdie Hall's scout ship is one of the first on the scene to rescue the survivors of a disaster but Verdie Hall fail to help. Gain an Enemy.
3 27 Severely injured. Fully recovered. Owe 10,000 for medical bills.
4 28 Continued as Scout (Surveyor).
4 30 Psychologically damaged by Verdie Hall's time in the scouts.
5 30 Failed to qualify for Enforcer (Rogue).
5 30 Submitted to the draft.
5 30 Became a Merchant (Merchant Marine) with the new title Crewman.
5 31 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
6 34 Voluntarily left Merchant Marine
6 34 Became a Noble (Administrator) with the new title Assistant.
6 38 Refuse to join a conspiracy of nobles. Gain an Enemy.
7 38 Continued as Noble (Administrator).
7 40 Become deeply involved in politics on Verdie Hall's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
7 42 Promoted to Noble (Administrator) rank 1 with the new title Clerk.
8 42 Attempted to change assignments.
8 42 Switched to Noble (Diplomat) with the new title 3rd Secretary and previous rank.
8 44 An assassin attempts to end Verdie Hall's life.
9 44 Became a Believer (Holy Warrior) with the new title Hopeful.
9 47 Verdie Hall secretly provide religious rites for a dying leader or noble, although they do not share Verdie Hall's faith. Gain an Ally in the family and a Rival who disagrees with Verdie Hall's choice.
9 48 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
10 48 Continued as Believer (Holy Warrior).
10 49 Verdie Hall faith is shaken.
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