Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Made lifelong friends. Gain 3 Allies. |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Artist (Entertainer). |
2 |
26 |
Submitted to the draft. |
2 |
26 |
Became a Scout (Explorer). |
2 |
28 |
Perform an exemplary service for the scouts. |
2 |
30 |
Forced to muster out. |
3 |
30 |
Failed to qualify for Thief (Rogue). |
3 |
30 |
Became a Drifter (Wanderer). |
3 |
32 |
Survived a risky adventure but gained nothing. |
4 |
34 |
Continued as Drifter (Wanderer). |
4 |
38 |
Forced to muster out. |
5 |
38 |
Became a Merchant (Broker). |
5 |
39 |
A good deal ensures Vernie Brewer is living the high life for a few years. |
6 |
42 |
Continued as Merchant (Broker). |
6 |
46 |
Promoted to Merchant (Broker) rank 1. |
7 |
46 |
Continued as Merchant (Broker). |
7 |
47 |
Embroiled in legal trouble. |
7 |
50 |
Promoted to Merchant (Broker) rank 2. |
8 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
50 |
Retired at age 50. |