Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
22 |
Severely injured. Fully recovered. |
2 |
22 |
Failed to qualify for Cavalry (Army). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
3 |
24 |
Became a Citizen (Corporate). |
3 |
26 |
Vertie Hunt rise to a position of power in Vertie Hunt's colony or corporation. |
3 |
28 |
Promoted to Citizen (Corporate) rank 1. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
30 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
30 |
Became a Merchant (Free Trader). |
5 |
31 |
Imperial trade restrictions force Vertie Hunt out of business. |
6 |
31 |
Failed to qualify for Merchant Academy. |
6 |
31 |
Switched to Drifter (Wanderer). |
6 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
33 |
Failed to qualify for Performer (Entertainer). |
7 |
33 |
Switched to Drifter (Scavenger). |
7 |
36 |
Attempted a risky adventure and was wildly successful. |
8 |
37 |
Continued as Drifter (Scavenger). |
8 |
39 |
Suffer from a life-threatening illness. |
9 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
42 |
Vertie Hunt accepted an offer of inducements to betray Vertie Hunt's faith. Gain 210,000 in cash. |
10 |
43 |
Returned to Drifter (Barbarian). |
10 |
47 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
11 |
47 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
11 |
51 |
A notable academic consults with Vertie Hunt about a publication or documentary he is working on. Gain a Contact in academia. |
11 |
51 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
12 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
51 |
Retired at age 51. |