Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Arrested |
2 |
21 |
Became a Prisoner (Fixer). |
2 |
24 |
Persecuted by a prison gang. |
3 |
25 |
Switched to Prisoner (Inmate) with previous rank. |
3 |
26 |
Special Duty. |
3 |
29 |
Paroled from prison. |
4 |
29 |
Became a Merchant (Free Trader). |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
32 |
Find valuable salvage. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
36 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
40 |
Vicki Askew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
42 |
Vicki Askew refuse to secretly provide religious rites for a dying leader or noble, because they do not share Vicki Askew's faith. |
9 |
44 |
Voluntarily left Missionary/Humanitarian |
9 |
44 |
Switched to Drifter (Barbarian). |
9 |
45 |
Betrayed by a friend. One of Vicki Askew's Contacts or Allies betrays Vicki Askew, ending Vicki Askew's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
46 |
Vicki Askew aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
46 |
Retired. |
11 |
47 |
Gained a contact. |
12 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |