Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Spent the college years partying. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Failed to qualify for Corporate (Citizen). |
2 |
25 |
Became a Drifter (Scavenger). |
2 |
26 |
Find Ancient Technology. |
2 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
29 |
Voluntarily left Scavenger |
3 |
29 |
Became a Navy (Flight) with the new title Crewman. |
3 |
31 |
Viva Hunt foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
33 |
Commissioned in Navy (Flight) with the new title Ensign. |
3 |
33 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
4 |
33 |
Voluntarily left Flight |
4 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
35 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
37 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Embroiled in legal trouble. |
5 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
41 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Viva Hunt's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
45 |
Continued as Merchant (Merchant Marine). |
7 |
47 |
Make an unexpected connection outside Viva Hunt's normal circles. Gain a Contact. |
7 |
49 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
49 |
Retired at age 49. |
8 |
49 |
Continued as Merchant (Merchant Marine). |
8 |
50 |
Embroiled in legal trouble. |
8 |
53 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
9 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |