Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Walter Keogh is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
24 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
24 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Walter Keogh's work ends up coming home with Walter Keogh, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
27 |
Became a Army (Cavalry) with the new title Private. |
4 |
31 |
Walter Keogh is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
31 |
Failed to qualify for Free Trader (Merchant). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
34 |
Find valuable salvage. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
37 |
Walter Keogh do not know what happened to Walter Keogh. There is a gap in Walter Keogh's memory. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Walter Keogh retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
43 |
Walter Keogh aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
43 |
Switched to Drifter (Scavenger). |
9 |
45 |
Find Ancient Technology. |
9 |
47 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Continued as Drifter (Scavenger). |
10 |
51 |
Suffer from a life-threatening illness. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |