Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
25 |
Wee-Kapab's ship is damaged, and Wee-Kapab have to hitch-hike Wee-Kapab's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 4 Contacts. Gain 1 Enemies. |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
29 |
Wee-Kapab is chosen to represent Wee-Kapab's faith in a vid show or other highly public forum. |
4 |
32 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
5 |
32 |
Voluntarily left Holy Warrior |
5 |
32 |
Switched to Drifter (Wanderer). |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
39 |
Wee-Kapab run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Became a Citizen (Corporate). |
7 |
40 |
Nearly killed. Owe 12,500 for medical bills. |
8 |
40 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
8 |
41 |
Wee-Kapab refused an offer of inducements to betray Wee-Kapab's faith. Gain 4 enemies. |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
44 |
Continued as Believer (Mainstream Believer). |
9 |
46 |
Wee-Kapab is sent to a new community or parish to preach The Word among the poor. |
9 |
48 |
Forced to muster out. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Returned to Citizen (Corporate). |
10 |
51 |
Wee-Kapab learn something Wee-Kapab should not have – a corporate secret, a political scandal – which Wee-Kapab can profit from illegally. |
10 |
51 |
Gain a criminal contact. |
10 |
52 |
Promoted to Citizen (Corporate) rank 1. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |