Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
22 |
Wilda McKee faith is shaken. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
23 |
Gained a contact. |
2 |
26 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
3 |
26 |
Continued as Believer (Holy Warrior). |
3 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Intelligence (Agent). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Attempted a risky adventure and was wildly successful. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Encounter a Psionic institute. |
6 |
42 |
Tested for psionic powers |
6 |
42 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
42 |
Became a Psion (Adept). |
7 |
43 |
Injured. |
7 |
46 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
8 |
46 |
Continued as Psion (Adept). |
8 |
50 |
Psionic abilities make Wilda McKee uncomfortable to be around. One contact or ally becomes a rival. |