Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Psychologically damaged by William Credge's time in the scouts. |
2 |
19 |
Failed to qualify for Artist (Entertainer). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Scarred. Owe 2,500 for medical bills. |
2 |
23 |
Gain Enemy if William Credge don't already have one. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
24 |
Offered job by a patron. Now owe him a favor. |
4 |
27 |
Switched to Scout (Explorer) with previous rank. |
4 |
31 |
William Credge's scout ship is one of the first on the scene to rescue the survivors of a disaster but William Credge fail to help. Gain an Enemy. |
4 |
31 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Continued as Scout (Explorer). |
5 |
35 |
Perform an exemplary service for the scouts. |
5 |
35 |
Forced to continue current assignment. |
5 |
35 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
35 |
Continued as Scout (Explorer). |
6 |
39 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
39 |
Promoted to Scout (Explorer) rank 2. |
7 |
39 |
Continued as Scout (Explorer). |
7 |
41 |
Psychologically damaged by William Credge's time in the scouts. |
8 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
41 |
Returned to Drifter (Wanderer). |
8 |
42 |
Find valuable salvage. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
46 |
Suffer from a life-threatening illness. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
46 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
49 |
William Credge is chosen to represent William Credge's faith in a vid show or other highly public forum. |
10 |
50 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |